As promised, here is a tutorial for adding a Script Change deck to Roll20. Link to the graphics on the last slide.
Script Change RPG Toolbox
A downloadable content toolbox
Script Change is available in Korean here!Script Change is a multi-function content, consent, and safety toolbox for collaborative creation and gameplay, useful for tabletop roleplaying games, board games, live action roleplaying games, and even collaborative video games to help guide group decision-making.
It contains a variety of tools including the core tools of rewind, fast forward, and pause, with supplementary tools like wrap meetings and frame-by-frame. These tools have verbal and optional visual components and work in many formats. You can even find the core tools on rollforyour.party, the multi-functional dice app by Shane Liebling. Download the Discord emojis as a ZIP file alongside the PDF!
Script Change is used by Big Bad Con and Breakout as options for safety tools on site for con events, and has been featured in games like Kids on Bikes and the Fate Horror Toolkit. It's an approachable toolbox that's Creative Commons Attribution-ShareAlike 4.0 International License.
As the author, my biggest dream is safer, more enjoyable gaming experience for everyone - and this is just a helping hand along the way.
Find the plaintext at briebeau.com/scriptchange.
Click download now to get access to the following files:
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Any chance of getting the Instant Replay and Frame by Frame cards in here, too?
Sure, I don't , I don't generally use them but I can look for icons.
Thank you so much!
This is my favorite safety tool and it's not close. Thanks for making it; much better and more responsive and nuanced than the x-card or veils/lines, without being complicated.
A huge, huge help. I try to use this system as much as I can when running games: both on and off my podcast. In a podcast setting it's particularly effective because we're already thinking the mindset of listening to audio: rewinding, pausing, resuming. And giving people that common language helps a ton in introducing a safety system.
I would recommend that you display it first, however. I've noticed players have a hard time taking control of a scene unless it's established it will happen without judgement.
Definitely use it.
(And to the designer: thank you so much for providing this to the community, and thank you for all the work you've done!)